This book makes me want the next one. There are over 100 step by step instructions in this hands on training book. It begins with a discussion of the basics, covers some tech issues with PC and Mac files (most cross platform books barely acknowledge the Mac platform), and has tons of files to learn from, play with and use in your own projects. In addition, and this is a great extra, there are many movie files that show you step by step how to complete some of the trickier activities in the book. It's amazingly helpful to watch an expert walk through the steps to a lesson or tutorial, via movies of their own screens.
From the intro and the wonderful companion website, I gathered that these books are written by actual teacher/instructors, rather than computer geeks. well, they actually are computer geeks, but they also are teachers. People with the talent and skill to actually explain and teach concepts in a structured and systematic way. I think this really contributes to the success of this book. Most of the time, the author had already anticipated my questions, and answers them somewhere in the lesson itself.
The entire book is organized into sections that build upon one another, using files and designs built around a snowboarding company. Unlike other books that use a common theme or singe site/topic to illustrate points, I didn't feel like i just learned how to create one specific kind of Flash project. Each lesson helped me understand the concepts behind the steps, so i feel comfortable in taking the skills and techniques into my own projects.
Topics include the interface, drawing, animation basics, symbols, bitmap and vector creation and manipulation, buttons, video and more advanced topics like movie clips, components and forms. It even includes a section on ActionScript basics, which is invaluable to learn if you want to move on in Flash design and creation.
All in all, I highly recommend this book for anyone who either knows a little Flash, but wants more, or for a beginner to Flash creation. With easy to read, straightforward writing and specific content geared to the novice and more experienced designer alike, Flash MX 2004 Hands On Training is one heck of a volume. Like I said, I can't wait to get my hands on the next book in the series, Flash MX 2004 Advanced H.O.T. I'd be willing to bet that any of the other books in the H.O.T. series would be as effective as this one.