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Swing is completely written in Java to avoid platform dependencies and is designed to make interfaces to Java programs easy to create; but in itself it's complex. The authors take 1200 pages to explain it all, beginning with an apology for any confusion on version numbering and availability - Swing is still a moving target.
Java Swing starts by describing changes from the AWT classes. It also introduces, describes and provides usage examples of the new Swing classes and interfaces. Along with the basics are a number of complete Swing applications, including a text editor. By the time you reach the end of the book you're already modifying the basic interface to provide a customised look and feel for applications.
The authors claim there will be a new version when Swing settles down with final package names and a "finished" release for JDK 1.1. Don't wait. You need Java Swing now. --Steve Patient -- Dieser Text bezieht sich auf eine vergriffene oder nicht verfügbare Ausgabe dieses Titels.
You could probably find demonstrations free of charge on the Internet, however. The true value of this work is in the comments its five authors have attached to their copious examples. They can be quite specific: at least one such segment warns that default Swing behavior violates Mac OS X user interface guidelines and explains how to work around the problem. Another section explains how the methods of the UndoableEdit class can be used in various ways, to implement different user interface behavior options. Some readers will head straight to the O'Reilly Web site, where they can grab the code and examine it in an editor rather than in print--code listings take up a lot of space here--but everyone will appreciate the concise hierarchy, method, and property documentation, as well as the wisdom contained in the prose. --David Wall
Topics covered: The Swing classes for creating graphical user interfaces in the Java programming language. It covers all the windowing stuff--dialogs, buttons, containers, layouts, lists, and that kind of thing--as well as tables, trees, text-manipulation classes, formatted text, drag and drop, and accessibility support.
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Java Swing is very well organized and full of original explanation. I encourage potential readers to disregard other comments claiming that this book is API repetitive or doesn't explain enough. No book can cover every possible situation that can arise in the creation of a GUI, and no book will fully explain all of the inner workings of each Swing component and UI delegate. Swing is a very complex and extensive library with some very interesting and powerful mechanisms working behind the scenes. Without a doubt, Java Swing is the most informative and rich reference available. I recommend it highly.
Matthew Robinson
"Swing", Manning publications
Swing "Tips and Tricks", The Swing Connection
Java Swing, at a whopping 1200+ pages, is a fantastic reference that you'll keep within arms reach as you program in Swing. But the book is more than just an API reference - its a combined tutorial and book of examples. Aside from the first few chapters, which provide a basic grounding for the rest of the book, you can skip from chapter to chapter as your needs dictate. It covers all the major component groups, as well as providing useful examples and code snippets.
My one complaint about this title is that it appears to have covered the entire swing library, and in doing so the authors tried to put just too many topics into it. Perhaps it needs to be split into two volumes, but while working through the book as part of a programming project, I found that there were some areas where a more thorough treatment should have been given (in particular, the chapter on trees which provides not enough detail, and only very simple examples). That said, "Java Swing" is a fantastic resource, both as a reference and an overview/tutorial of Swing, and is the best Swing book available to-date (as of February 1999).
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