Jetzt eintauschen
und EUR 0,10 Gutschein erhalten
Eintausch
Möchten Sie verkaufen? Hier verkaufen
Der Artikel ist in folgender Variante leider nicht verfügbar
Keine Abbildung vorhanden für
Farbe:
Keine Abbildung vorhanden

 
Den Verlag informieren!
Ich möchte dieses Buch auf dem Kindle lesen.

Sie haben keinen Kindle? Hier kaufen oder eine gratis Kindle Lese-App herunterladen.

Indie Game Development Survival Guide (Charles River Media Game Development) [Englisch] [Taschenbuch]

David Michael
5.0 von 5 Sternen  Alle Rezensionen anzeigen (2 Kundenrezensionen)

Erhältlich bei diesen Anbietern.



Kurzbeschreibung

14. August 2003 Charles River Media Game Development
This text details the process of designing, developing and self-publishing games for the PC. Whether you are a programmer, an artist or sound engineer, this book teaches how to lead an independent game project. It explains how to take a game idea from design, planning, scheduling, developmen and testing to publication on the Internet. It covers how to manage your team so that you can finish your game on time, and details innovative ways to use the Internet to market, test and deliver your game. All the information needed for small-to-no-budget game development is explored, including determining which type of genre works best, planning, sceduling, budgeting, building a team and selling the game.

Produktinformation

  • Taschenbuch: 408 Seiten
  • Verlag: Thomson Learning; Auflage: 1 (14. August 2003)
  • Sprache: Englisch
  • ISBN-10: 1584502142
  • ISBN-13: 978-1584502142
  • Größe und/oder Gewicht: 23,4 x 17,5 x 3,3 cm
  • Durchschnittliche Kundenbewertung: 5.0 von 5 Sternen  Alle Rezensionen anzeigen (2 Kundenrezensionen)
  • Amazon Bestseller-Rang: Nr. 416.606 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
  • Komplettes Inhaltsverzeichnis ansehen

Mehr über den Autor

Entdecken Sie Bücher, lesen Sie über Autoren und mehr

Produktbeschreibungen

Synopsis

This text details the process of designing, developing and self-publishing games for the PC. Whether you are a programmer, an artist or sound engineer, this book teaches how to lead an independent game project. It explains how to take a game idea from design, planning, scheduling, developmen and testing to publication on the Internet. It covers how to manage your team so that you can finish your game on time, and details innovative ways to use the Internet to market, test and deliver your game. All the information needed for small-to-no-budget game development is explored, including determining which type of genre works best, planning, sceduling, budgeting, building a team and selling the game.

Eine digitale Version dieses Buchs im Kindle-Shop verkaufen

Wenn Sie ein Verleger oder Autor sind und die digitalen Rechte an einem Buch haben, können Sie die digitale Version des Buchs in unserem Kindle-Shop verkaufen. Weitere Informationen

Kundenrezensionen

4 Sterne
0
3 Sterne
0
2 Sterne
0
1 Sterne
0
5.0 von 5 Sternen
5.0 von 5 Sternen
Die hilfreichsten Kundenrezensionen
4 von 4 Kunden fanden die folgende Rezension hilfreich
Von hermitC
Format:Taschenbuch
Dieses Buch sollte wirklich jeder gelesen haben, der sich ernsthaft mit dem Gedanken beschäftigt, selbst ein Spiel zu machen und zu verkaufen. Dazu muss man keine spezielle Ausbildung haben. David Michael beschreibt, wie man ohne Vorkenntnisse von der Idee bis zum Verkauf/Wartung eines Spiels kommt. Dabei werden alle Aspekte eines solchen Projektes beschrieben:
Ideen für das Spiel und deren Rentabilität
Zusammenstellung eines Teams
Durchführung des Projektes
Marketing
Wartung
Das nächste Spiel...
Das Buch richtet sich also an Leute, die als Projektleiter ein Spiel auf die Beine stellen wollen. Es gibt massig Stolpersteine, die so ein Projekt zu Fall bringen können. Michael beschreibt sie ALLE sehr ausführlich.
Was mir persönlich gut gefallen hat, ist der ehrliche Bezug zur Realität und die detailierten Zahlen über Chancen solcher Spiele am Markt. Es wird nicht versprochen, (sofort) reich zu werden oder überhaupt vernünftige Umsätze mit einem eigenen Spiel zu machen. Solche Sachen brauchen Erfahrung und Können. Um diese Eigenschaften zu erlernen, bereitet dieses Buch vor.
War diese Rezension für Sie hilfreich?
5.0 von 5 Sternen A must have book for any indie game developer 21. Dezember 2012
Von Mohamed
Format:Taschenbuch|Verifizierter Kauf
It is really quite amazing when the book talks to you or about you. I know it is strange statement, but the book really says out loud what I was thinking, or what went through my head while I was working on my game.

The coolest thing however, the book give you answers. Unlike any other book, where the writer discusses the problem and sometimes you don't get a clear conclusion or answer. And the end of every chapter you get bullet point conclusions, in case you didn't find or understand the answers given in the chapter.

Again, this is a must buy book,
War diese Rezension für Sie hilfreich?
Die hilfreichsten Kundenrezensionen auf Amazon.com (beta)
Amazon.com: 4.7 von 5 Sternen  11 Rezensionen
17 von 18 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Absolutely required reading for new game designers 18. September 2004
Von John R. Rockefeller - Veröffentlicht auf Amazon.com
Format:Taschenbuch
I was really surprised at the quality of instruction in this book. It teaches the reader, step-by-step, how to develop an indie game. From concept to design, from team building to implementation, and from publishing & marketing to support, this book covers it all. My only wish is that I had found it a few years ago, before I learned some of the things by trial-and-error! This book has helped me be a better developer, both in games and in general. It truly is that good.

The language used in the book is clear and concise. My favorite thing about this book (something most people may not notice) is that every important paragraph ends with a single sentence of instruction that clearly summarizes all of the points covered within that paragraph. This makes it very easy to understand and very easy to read. I would wager that if someone simply read only the last sentence in every paragraph in this book, they would still learn 80% or more of what this book teaches.

I cannot recommend this book enough.
13 von 15 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Excellent starting point 4. November 2003
Von Travis W. McGuire - Veröffentlicht auf Amazon.com
Format:Taschenbuch
I recommend The Indie Game Development Survival Guide to anyone that is thinking about trying to create and sell a game. There is a lot of information that is needed in order to actually sell a game and this book gives you a general over site of everything you need to think about.
It's a great reference tool to refer to when you need ideas. No matter what stage of the game development you are in, this book gives you answers to questions that might arise.
With game development there isn't one certain road to follow. With this book you receive in depth information on roads that you might not have thought of.
8 von 9 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen An Outstanding Book! 30. Dezember 2003
Von Ben Acord - Veröffentlicht auf Amazon.com
Format:Taschenbuch
I am roughly at the half-way point in this book but I must say that I am very pleased with it. The content is thorough and very well presented. David Michael does a great job at explaining the Indie scene as a contrast and comparison of the mainstream Game publishers. The context is placed in the Indie spere of development and related business practices. Short (~10 pages), but complete, chapters offer byte size knowledge to help you move from the 'great idea' stage to a finished product. It will not help you physically create the game but rather be a mentor to guide you during the development life cycle. Bottom line: get this book!
7 von 8 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Anyone getting into indie development should read this. 6. Juli 2004
Von Damon Du Bois - Veröffentlicht auf Amazon.com
Format:Taschenbuch
This is a very well-written book that covers all the major areas of indie game development, publishing and marketing. I really wish I could have had the information contained in this book 5 years ago, I'd probably be alot further along with my business.
For new developers just starting out in the indie scene there are some major pitfalls that can consume years in wasted work. This book helps you avoid those pitfalls. There is also a great deal of established knowledge within the indie game development communnity that most new developer's are un-aware of. And they spend years discovering things that many people before them have already discovered. This book does a good job of putting all that knowledge in one place.
Even for the experienced indie game developer there is quite alot of useful information in this book.
I highly recommend reading this book for anyone that is in the indie games business or planning to get into it.
6 von 7 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Great Book 27. Mai 2004
Von Amazon Customer - Veröffentlicht auf Amazon.com
Format:Taschenbuch
This book provides an excellent starting point for aspiring game developers who want to go out and create their own games. Rather than focusing on what is needed to actually create games and covering their many technical aspects in depth, this book provides a general outlay of the game development process and the business behind it itself which I found to be extremely helpful. This book does a great job of providing all the basic information that indies need in one place on how to get their projects going as well as many tips along the way. This book is perfect for those seeking guidance on how to take that great idea to a completed game but are unsure of where to start or of what needs to be considered. Overall I loved this book and would recommend it to anyone wanting to learn more about the business if indie game development.
Waren diese Rezensionen hilfreich?   Wir wollen von Ihnen hören.
Kundenrezensionen suchen
Nur in den Rezensionen zu diesem Produkt suchen

Kunden diskutieren

Das Forum zu diesem Produkt
Diskussion Antworten Jüngster Beitrag
Noch keine Diskussionen

Fragen stellen, Meinungen austauschen, Einblicke gewinnen
Neue Diskussion starten
Thema:
Erster Beitrag:
Eingabe des Log-ins
 

Kundendiskussionen durchsuchen
Alle Amazon-Diskussionen durchsuchen
   


Ähnliche Artikel finden


Ihr Kommentar