Praise for B.R. Collins: 'A writer of real power' Guardian Praise for The Traitor Game: 'A wonderfully gripping book for teenagers ... Brain food that's well worth feeding to your teenage boys - and stealing from them afterwards' The Times Praise for A Trick of the Dark: 'A multilayered, metaphysical thriller ... dark, uneasy and extraordinary' Big Issue Praise for Tyme's End: 'From the moment we see Oliver's grandfather in thrall to Jack, watching as the older man pulls the legs and antennae from a beautiful green beetle and places it back in the grass, it's impossible to put the book down' Guardian
Rick is a Gamerunner. His job is to test there are no glitches or bugs in The Maze - the computer game that is much more than just a computer game. In The Maze you physically become your avatar. You fight, run and loot, all the time avoiding the deadly slicing traps - whirling blades that appear from
nowhere. Rick has known nothing outside The Maze and his life at the headquarters of Crater, the company that created The Maze.
When Rick's father falls out of favour and Rick is faced with being thrown out of Crater HQ into the outside world - a world of flesh-dissolving acid rain and ferocious, feral roving gangs - Rick has some life-changing decisions to make . . .