i just got this edition, and was wanting to see how they changed the star ship rules. and ( big surprise) no star ship design rules. on the whole it is a good read if you want to base a game world/ system,etc,etc, on some thing that appeals to you. but having grown up playing Rpgs for years now( 36!eh hem) one of the most frustrating thing when getting in to a particular system is having to by several books just to have all your bases covered. i will admit to having a separate book for star ports is a good idea, but if you are any thing like me you will feel as i do in that star ship design is a integral part of a space campaign, some thing that we expect to find in the "core " book, not a supplement ....... thank you for reading