Amazon.co.uk
In Cory Doctorow's
Down and Out in the Magic Kingdom, things are not well in the land of Space Mountain. The operations of Disney World, in this glimpse into the near future, are administered by "ad-hocs", volunteer groups devoted to retaining the old-fashioned charms of the amusement park in a society that has otherwise undergone radical change. Now that you can back up the contents of your brain and download it into a fresh clone, death has become obsolete. And rather than acquiring wealth, people are concerned with earning Whuffie, a measure of good will and admiration among your fellow immortals.
As one of the people in charge of the theme park's Haunted Mansion, Jules has no shortage of Whuffie. While he's delighted with his job and his perky girlfriend Lil, he's increasingly suspicious of the ambitious ad-hoc that's just revamped the Hall of Presidents. "Ad hoc?" Jules grumbles at one point. "Hell, call them what they were: an army." After Jules is "killed"--for the fourth time in the hundred years he's been around--he realises that the Haunted Mansion is under threat, along with the rest of his beloved Magic Kingdom.
It's the sort of wild, tech-savvy premise a reader might expect from someone with Doctorow's CV--among other things, he's one of the editors of the popular Weblog Boing Boing and a 2000 Hugo Award winner for best new writer. Doctorow, a Toronto native who now lives in San Francisco, makes savvy references to recent SF landmarks such as Neal Stephenson's The Diamond Age and Snow Crash, and fans of Carl Hiaasen may be reminded of the amusement-park warfare in Native Tongue and the anti-Mickey bile of Team Rodent: How Disney Devours the World. But what Doctorow's first novel lacks in originality, it more than makes up for in terms of exuberance and appeal. The action is funny and swiftly paced as the increasingly unhinged Jules tries to discover the identity of his "murderer" and protect the Haunted Mansion. Along the way, Doctorow reconfigures society in a dazzling variety of ways and creates a future that he can call his own. --Jason Anderson, Amazon.ca
From Publishers Weekly
A lot of ideas are packed into this short novel, but Doctorow's own best idea was setting his story in Disney World, where it's hard to tell whether technology serves dreams or vice versa. Jules, a relative youngster at more than a century old, is a contented citizen of the Bitchun Society that has filled Earth and near-space since shortage and death were overcome. People are free to do whatever they wish, since the only wealth is respect and since constant internal interface lets all monitor exactly how successful they are at being liked. What Jules wants to do is move to Disney World, join the ad-hoc crew that runs the park and fine-tune the Haunted Mansion ride to make it even more wonderful. When his prudently stored consciousness abruptly awakens in a cloned body, he learns that he was murdered; evidently he's in the way of somebody else's dreams. Jules first suspects, then becomes viciously obsessed by, the innovative group that has turned the Hall of Presidents into a virtual experience. In the conflict that follows, he loses his lover, his job, his respect-even his interface connection-but gains perspective that the other Bitchun citizens lack. Jules's narrative unfolds so smoothly that readers may forget that all this raging passion is over amusement park rides. Then they can ask what that shows about the novel's supposedly mature, liberated characters. Doctorow has served up a nicely understated dish: meringue laced with caffeine.
Copyright 2002 Reed Business Information, Inc.