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As one of the people in charge of the theme park's Haunted Mansion, Jules has no shortage of Whuffie. While he's delighted with his job and his perky girlfriend Lil, he's increasingly suspicious of the ambitious ad-hoc that's just revamped the Hall of Presidents. "Ad hoc?" Jules grumbles at one point. "Hell, call them what they were: an army." After Jules is "killed"--for the fourth time in the hundred years he's been around--he realises that the Haunted Mansion is under threat, along with the rest of his beloved Magic Kingdom.
It's the sort of wild, tech-savvy premise a reader might expect from someone with Doctorow's CV--among other things, he's one of the editors of the popular Weblog Boing Boing and a 2000 Hugo Award winner for best new writer. Doctorow, a Toronto native who now lives in San Francisco, makes savvy references to recent SF landmarks such as Neal Stephenson's The Diamond Age and Snow Crash, and fans of Carl Hiaasen may be reminded of the amusement-park warfare in Native Tongue and the anti-Mickey bile of Team Rodent: How Disney Devours the World. But what Doctorow's first novel lacks in originality, it more than makes up for in terms of exuberance and appeal. The action is funny and swiftly paced as the increasingly unhinged Jules tries to discover the identity of his "murderer" and protect the Haunted Mansion. Along the way, Doctorow reconfigures society in a dazzling variety of ways and creates a future that he can call his own. --Jason Anderson, Amazon.ca -- Dieser Text bezieht sich auf eine vergriffene oder nicht verfügbare Ausgabe dieses Titels.
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Dr. Gillian Taylor: Don't tell me you don't use money in the 23rd Century.
Kirk: Well we don't.
-- Star Trek IV: The Voyage Home
Star Trek may be a money-free universe, but they've always left blank the details of how scarce assets like a starship or a Picasso ... or the Haunted Mansion might get allocated.
In this fun, fast book, the clearly talented Cory Doctorow explores a full-on reputation economy. With the help of a sophisticated, real-time network, people accumulate and lose a reputation currency called "whuffie." The ideas are an incredibly rich playground, and the author doesn't make you suffer through flat characters or clunky prose to get to them. On the contrary, these are totally alive characters set in a deeply conjured world (which world is Disney World, a place you can feel the author's passion for). By the end, you'll know the characters well enough to be able to judge what impact this new world has -- or doesn't have -- on the fundamentals of human nature.
Cory Doctorow deserves much whuffie for this novel. Highly recommended.
Deb is leading a group that is slowly bringing all the attractions into the modern era with new technology. Julius and his friends oppose this because they want to keep the park the way it was in the 20th century, technology, storylines, and all. Julius feels he should take a stand, but what can he do?
First, the bad. Maybe it's because I don't read that much science fiction, but I had a hard time with the jargon of this book. For the first 50 pages or so, I was really struggling to follow the new terms the characters were using when discussing their lives.
But once I got the lingo down, I couldn't put the book down. The story is interesting with quite a few twists and turns. All the characters were interesting and well developed, but I especially liked Julius. He was easy to care about, and I had to know what would happen to him next. I'm a huge Disney fan, so the back drop of Disney World certainly didn't hurt either. In fact, it made me want to visit the park even more.
Cory Doctorow is definitely an author to watch. He weaves a good yarn in an interesting vision of the future. I'm already looking forward to whatever he has up his sleeve next.
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