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"It's Global Thermonuclear War, and nobody wins. But maybe - just maybe - you can lose the least."
A typical game of DEFCON lasts 30-40 minutes in which you will be able to set your chosen game speed, from the disarming reality of real-time, up to 20x faster. In multiplayer the game runs at the slowest requested speed, for a maximum realistic and authentic experience of nuclear warfare.
The DEFCON status:
To intensify the atmosphere of nervous anticipation throughout DEFCON, a level system has been developed, which guarantees a slow progression of the game; starting with a cat-and-mouse-style of play as each side tries to hide the position of their Subs and Carriers across their territory ready for a massive nuclear strike, whilst also trying to hunt out enemy units in order to destroy them.
Nuclear conflict eventually erupts and the game becomes despicably violent for a short while as each territory initiates their devastating attack. In the final phase, the last surviving units try to search each other out in order to launch that final all-conquering strike on the enemy capital.
DEFCON is a thinking man's game, requiring careful, tactical thought and at the critical moment of an incoming strike you will be rewarded for your ability to make cool, deliberate, and fast retaliation responses.
You can view your radar coverage at any point during the game. Every unit in DEFCON has some radar coverage in a circle around it; some units such as Radar Stations have longer radar range than others.
You can only see enemy units if they appear on your radar, or following a launch, whereupon it will remain visible. Suss out your opponent's nuclear capabilities by flying your aircraft over enemy territory and mapping out the position of their Silos and Radars. If you can spot the enemy radars and take them out early it will make the remainder of your attack much easier as their silo-based defences receive far less warning of your oncoming attack.
Beneath the surface:
Be warned some units don't show up on your radar, such as Subs in stealth mode. Subs may be detected by putting your sea vessels into sonar mode if you're close enough. Subs can themselves go into sonar mode (to sneak out other subs) but it lights up their position on the enemy's radar making them vulnerable to attack.