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Computational Geometry and Computer Graphics in C++
 
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Computational Geometry and Computer Graphics in C++ [Facsimile] [Englisch] [Taschenbuch]

Michael J. Laszlo
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Produktinformation

  • Taschenbuch: 266 Seiten
  • Verlag: Prentice Hall; Auflage: Facsimile (5. Dezember 1995)
  • Sprache: Englisch
  • ISBN-10: 0132908425
  • ISBN-13: 978-0132908429
  • Größe und/oder Gewicht: 23,5 x 17,9 x 1,6 cm
  • Durchschnittliche Kundenbewertung: 3.0 von 5 Sternen  Alle Rezensionen anzeigen (3 Kundenrezensionen)
  • Amazon Bestseller-Rang: Nr. 1.016.189 in Englische Bücher (Siehe Top 100 in Englische Bücher)
  • Komplettes Inhaltsverzeichnis ansehen

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Michael Jay Laszlo
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Produktbeschreibungen

Kurzbeschreibung

Appropriate for undergraduate courses in Computational Geometry and/or Computer Graphics. This book describes some basic problems in computer graphics and computational geometry, and presents some practical methods for solving them, using these problems and solutions as an introduction to the fields of Computational Geometry and Computer Graphics. Introducting the reader to the design and analysis of algorithms provides the framework for studying the algorithms covered in the text.

Synopsis

Appropriate for undergraduate courses in Computational Geometry and/or Computer Graphics. This book describes some basic problems in computer graphics and computational geometry, and presents some practical methods for solving them, using these problems and solutions as an introduction to the fields of Computational Geometry and Computer Graphics. Introducting the reader to the design and analysis of algorithms provides the framework for studying the algorithms covered in the text.

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2 von 2 Kunden fanden die folgende Rezension hilfreich
Embarassingly bad 13. Juli 2000
Format:Taschenbuch
Don't buy this book. It's a bad computer graphics book, a bad computational geometry book, and a bad C++ programming book.

Several fundamental concepts in computational geometry are screwed up or omitted entirely. For example, there is NO discussion of point-line duality, or of the duality between Delaunay triangulations and Voronoi diagrams, or of the simple connection between 2d Delaunay trianglations and 3d convex hulls. The simple primitive "Are these three points in clockwise order?" is explained using trig (compare angles) instead of linear algebra (compare slopes). [These may seem like technical trivia to novices, but that's why you buy books like this -- in the hopes that at least the technical trivia is done right!]

The book describes slow algorithms for problems such as Voronoi diagrams, when equally simple faster algortihms have been known for many years. Despite its 1996 publication date and the rapid development of the field, the book doesn't reference a single paper newer than 1990, and very few newer than 1980!

Inexcusably for a book with hunderds of lines of source code, the code isn't available online, on either the publisher's or the author's web site. For all we know, it doesn't even compile, much less work!

If you want to learn about computational geometry, this is NOT the book to buy. For programmers, Joe O'Rourke's "Computational Geometry in C" is much more readable, accurate, and up to date. For aspiring computational geometers, Mark de Berg et al's "Comptuational Geometry: Algorithms and Applications" is indispensible. Even the old standard by Preprata and Shamos, depite being 15 years out of date, is better than this one. Laszlo's book is just embarassing.

War diese Rezension für Sie hilfreich?
Author's response 26. Juli 2000
Format:Taschenbuch
...The main objective of my book is to explore someideas that arebasic, interesting, and accessible, without attempting comprehensivetreatment. These objectives are stated clearly in the first paragraph of the book's preface. My intended audience are relative novices who need not have prior experience with algorithms, data structures, or linear algebra, and with only limited experience with C++. The book's intended audience is also clearly framed in my book's preface. Indeed, the objectives and target audience are also evident from the table of contents, which shows that the first half of the book is devoted to fundamentals (the design and analysis of algorithms, and basic data structures) that the typical graduate student, much less professional, would have mastered years earlier.

Are my references deficient because the papers it cites are no less than four years old (relative to the book's release date), and some even date to the 1970s? Most of the methods I present were devised years and even decades ago. I chose these methods to suit the book's purpose and audience; I chose methods that are basic, yet which a less sophisticated reader will find interesting and accessible. Similarly, I chose the book's references so they would be relevant to the book's content and useful to the reader.

The choice of what topics to present is always to some degree at the author's discretion, particularly in a book such as this which explores ideas without attempting comprehensive coverage. Critics can always be found who will take issue at the omission of this topic or the inclusion of that, or with how some topic is presented. But again, I chose the material with my book's objectives and audience in mind.

Relative to the expectations of a computational geometer or a graduate student, my book cannot compare to Preparata and Shamos', or to Mark deBerg's. Their audience doesn't require a book that spends half its time covering such fundamentals as algorithm analysis, lists and stacks, search trees, and elementary sorting and searching methods. Their audience would expect only the most limited coverage of these things, or no coverage at all. In contrast, given my book's target audience, to omit these topics would be to leave out the very background that the rest of the book not only requires, but that the intended reader likely lacks. Omitting such material would be a disservice to the intended reader. Likewise, to include certain more difficult topics which are the meat of these more advanced books would go well beyond the scope of my book, and to do this would also be a disservice to the intended reader. My book differs significantly from these other books in its objectives and its intended audience.

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Von Ein Kunde
Format:Taschenbuch
This is a clear book on an interesting subject. Computational geometry is a(nother) field where designing object oriented programs is so natural. Examples are clear, explanations also, with a good level of mathematical formalism.
I deplore however that source code is not provided with the book on disk or on the internet. You will have to type the code you want to test.
The paper of the cover is too thin to protect the book.
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