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Computational Geometry: Algorithms and Applications
 
 
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Computational Geometry: Algorithms and Applications [Englisch] [Gebundene Ausgabe]

Mark de Berg
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Gebundene Ausgabe, 28. Januar 2000 --  
Taschenbuch EUR 37,40  
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Produktinformation

  • Gebundene Ausgabe: 367 Seiten
  • Verlag: Springer Berlin Heidelberg; Auflage: 2nd rev. ed. (28. Januar 2000)
  • Sprache: Englisch
  • ISBN-10: 3540656200
  • ISBN-13: 978-3540656203
  • Größe und/oder Gewicht: 24,6 x 19,6 x 2,6 cm
  • Durchschnittliche Kundenbewertung: 5.0 von 5 Sternen  Alle Rezensionen anzeigen (2 Kundenrezensionen)
  • Amazon Bestseller-Rang: Nr. 124.190 in Englische Bücher (Siehe Top 100 in Englische Bücher)
  • Komplettes Inhaltsverzeichnis ansehen

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Mark H. Overmars
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Produktbeschreibungen

Kurzbeschreibung

This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In the second edition, besides revisions to the first edition, a number of new exercises have been added.

Synopsis

This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students, this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In the second edition, besides revisions to the first edition, a number of new exercises have been added.


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Einleitungssatz
Good solutions to algorithmic problems of geometric nature are mostly based on two ingredients. Lesen Sie die erste Seite
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14 von 18 Kunden fanden die folgende Rezension hilfreich
A great book 7. November 2001
Format:Gebundene Ausgabe
This book is very cleanly written, it contains just enough math to prove the correctness of the algorithms, and is very easy to read.

For those who just want to implement an algorithm, this book will do anything short of actually providing source code:) I think this is something that everyone involved in computer applied geometry should have.

War diese Rezension für Sie hilfreich?
classic 12. Januar 2011
Format:Gebundene Ausgabe
Das sogenannte 4M Buch ist ein Klassiker im Feld der algorithmischen Geometrie.
Es stellt wichtige Algorithmen und Techniken vor. Dabei ist das Buch eher exemplarisch als allumfassend.
Gibt aber zu jedem Problem eine Motivation und weiterführende Literatur.
Die Kapitel, die ich gelesen habe fand ich extrem gut zu verstehen, wenn ich es mit den meisten anderen Büchern vergleich, die ich zu anderen Themen gelesen habe.
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56 von 56 Kunden fanden die folgende Rezension hilfreich
Good Introduction but look elsewhere for detailed reference 31. Januar 2003
Von Jason - Veröffentlicht auf Amazon.com
Format:Gebundene Ausgabe
Pro:
(1) Each chapter begins with a practical example. For example, the chapter computing intersections of lines starts with a discussion of a map-making application that goes into enough detail to see how the algorithms they present would be useful. This is a considerable step up from the common practice in algorithms literature of motivation by way of vaguely mentioning some related field (i.e. "These string matching algorithms are useful in computational biology"). This book does a much better job of motivating the material it presents, but if you're primarily interested in the abstract problem, these sections can be skipped.

(2) Each chapter is relatively self-contained. Feel free to skip ahead to subjects that interest you.

(3) Surprisingly readable. Unlike most technical material, one can read an entire chapter in a single sitting without missing much. Generally, each chapter will develop a single algorithm for a single kind of problem.

(4) It's very up to date. This second edition is less than two years old, it includes some new results in the field.

Con:
(1) Algorithms are only given in pseudocode. The emphasis is on describing algorithms and data structures clearly and completely. If you're looking for a "cookbook" with code to copy and paste into an application, perhaps O'Rourke's "Computational Geometry in C" would be a better choice.

(2) There are many important advanced results that are not discussed in the main text. An obvious example is the first chapter, which describes a well-known convex hull algorithm that takes O(n log n) time but algorithms that are faster for most inputs are mentioned only in the "Notes and Comments" at the end of the chapter. Someone interested in lots of gory details would be well-served to combine this book with Boissonnat and Yvinec's more detailed and mathematical "Algorithmic Geometry".

16 von 16 Kunden fanden die folgende Rezension hilfreich
Extremely well written 26. Oktober 2002
Von Jacob Marner - Veröffentlicht auf Amazon.com
Format:Gebundene Ausgabe
Algorithm books are often quite hard to understand, but this is not the case with this book. The information is very compact so it is a slow read but due to the high quality of the text this is only an advantage. You are never left wondering what the authors might have meant with a certain statement.

The book focuses solely on theory, so it presents no real source code (only pseudo-code) which I think is good thing since that would otherwise have polluted the clarity of the explanations.

Many of the topics it covers has been a help to me as a programmer. Can be recommended for anyone interested in computation geometry - but it requires some computer science maturity so I don't recommend it unless you have a bachelor's degree in C.S. or something similar.

Jacob Marner, M.Sc.

15 von 16 Kunden fanden die folgende Rezension hilfreich
The best computational geometry book! 4. Mai 1999
Von Ein Kunde - Veröffentlicht auf Amazon.com
Format:Gebundene Ausgabe
I also completely disagree with the one-star review below. The "Dutch book" is the clearest, most complete, most up-to-date, best designed, best illustrated computational geometry textbook out there. Some of the material may be a bit advanced for undergraduates (and for those people I would recommend Joe O'Rourke's excellent "Computational Geometry in C"), but for graduate students and other researchers who want to learn computational geometry, this book is absolutely essential.

This is an algorithms textbook, though, not a textbook full of code. You will not find compilable code in the author's favorite programming language du jour -- this may be what the first reviewer meant by "desperately needed details". What you will find is clear, correct, well-motivated explanations of the underlying algorithms, data structures, and mathematics.

The book does have a few faults. The motivating examples are often forced ("mixing things" for convex hulls??). The authors deliberately chose to show only one algorithm for each problem they consider, and occasionally the algorithm they chose is not the simplest or most efficient. But these are minor points.

If you're going to buy just one computational geometry book, this is the one to get.

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