This work covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level. This work walks C programmers through the entire development cycle of a C program-designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment. It provides thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and much more. It addresses some advanced programming topics such as graphics and game programming as well as Windows and Linux programming. It includes dozens of sample programs that readers can adapt and modify for their own uses. It is written by the author of the first-ever "For Dummies" book-a man known for his ability to take complex material and present it in a way that makes it simple and fun.
6 books in 1 - plus sample code on our companion Web site
From basics to advanced techniques, here's your key to C programming!
No need to sing the blues - every important note about C programming is in this handy desk reference! From keywords, functions, and operators to strings and random access files, one of these six minibooks has it covered. And, you'll find that this book remains a handy reference long after you've become a virtuoso in C.
The Dummies Way
* Coverage of the essentials and beyond
* Explanations in plain English
* "Get in, get out" information
* Thumbtabs and other navigation aids
* Tear-out cheat sheet
* A dash of humor and fun
Discover how to:
* Understand the C skeleton and source code
* Use conditional statements, constants and variables, strings, arrays, and functions
* Debug your code
* Program games and graphics
* Develop programs in Windows(r) and Linux(r)