Jetzt eintauschen
und EUR 1,00 Gutschein erhalten
Eintausch
Möchten Sie verkaufen? Hier verkaufen
Der Artikel ist in folgender Variante leider nicht verfügbar
Keine Abbildung vorhanden für
Farbe:
Keine Abbildung vorhanden

 
Jeder kann Kindle Bücher lesen  selbst ohne ein Kindle-Gerät  mit der KOSTENFREIEN Kindle App für Smartphones, Tablets und Computer.
Den Verlag informieren!
Ich möchte dieses Buch auf dem Kindle lesen.

Sie haben keinen Kindle? Hier kaufen oder eine gratis Kindle Lese-App herunterladen.

Advanced Maya Texturing and Lighting [Englisch] [Taschenbuch]

Lee Lanier


Erhältlich bei diesen Anbietern.


Dieses Buch gibt es in einer neuen Auflage:
Advanced Maya Texturing and Lighting Advanced Maya Texturing and Lighting 2.5 von 5 Sternen (2)
Derzeit nicht verfügbar.

Kurzbeschreibung

19. September 2006
Valuable Techniques from an Industry Veteran
 
The art of texturing and lighting is a crucial aspect of any movie, game, or other animation project. Now you can learn the secrets of professional animators, mine powerful and often hidden features in Maya, and achieve amazing results with the detailed information you'll find in Advanced Maya Texturing and Lighting.
 
Written by an industry veteran whose texturing and lighting has been featured in such films as Mortal Kombat, Antz, Shrek, and many others, this in-depth book focuses on advanced techniques used in real-world production environments. You'll find out how to add complexity to your work with custom shaders, high-level texture mapping, a full understanding of lighting concepts, and an unparalleled exploration of Maya's Hypershade window. The book takes a detailed look at rendering in Maya, including everything from batch rendering to global illumination workflow and HDRI techniques. In gorgeous full color and full of tips, techniques, and workflow ideas straight from the studio, this valuable guide doesn't just teach, it shows you how to achieve the same dazzling and rapid results as the pros.
 
The enclosed CD features exclusive content, including two bonus chapters, Maya scene files, custom shading networks, textures, the Maya Personal Learning Edition, and files for the practical tutorials, which were designed from an industry perspective and refined in the classroom.
* Understand lighting theory, history, application, and technique.
 
* Painlessly raytrace with Maya Software and mental ray.
 
* Get the most out of Maya shadows and post-process effects.
 
* Master Global Illumination, Final Gather, mental ray shaders, HDRI, and normal mapping.

Produktinformation


Mehr über den Autor

Entdecken Sie Bücher, lesen Sie über Autoren und mehr

Produktbeschreibungen

Synopsis

Written by an industry veteran who has used Maya in such films as "Mortal Kombat" and "Shrek", this full-color book offers advanced, professional-level techniques for texturing and lighting for rendering 3D models in Maya. It begins with an introduction of various lighting concepts, then offers readers detailed explanations of Maya's numerous hidden features so they can achieve amazing results quickly. It features an unparalleled exploration of Maya's Hypershade, where animators create connections between shaders, texture maps, lights, cameras, and geometry. It provides a thorough look at rendering in Maya, including everything from batch rendering to global illumination workflow and HDRI techniques. The CD-ROM includes the Maya Personal Learning Edition, textures, tools, professional shaders, and more.

Buchrückseite

Valuable Techniques from an Industry Veteran
 
The art of texturing and lighting is a crucial aspect of any movie, game, or other animation project. Now you can learn the secrets of professional animators, mine powerful and often hidden features in Maya, and achieve amazing results with the detailed information you'll find in Advanced Maya Texturing and Lighting.
 
Written by an industry veteran whose texturing and lighting has been featured in such films as Mortal Kombat, Antz, Shrek, and many others, this in-depth book focuses on advanced techniques used in real-world production environments. You'll find out how to add complexity to your work with custom shaders, high-level texture mapping, a full understanding of lighting concepts, and an unparalleled exploration of Maya's Hypershade window. The book takes a detailed look at rendering in Maya, including everything from batch rendering to global illumination workflow and HDRI techniques. In gorgeous full color and full of tips, techniques, and workflow ideas straight from the studio, this valuable guide doesn't just teach, it shows you how to achieve the same dazzling and rapid results as the pros.
 
The enclosed CD features exclusive content, including two bonus chapters, Maya scene files, custom shading networks, textures, the Maya Personal Learning Edition, and files for the practical tutorials, which were designed from an industry perspective and refined in the classroom.
* Understand lighting theory, history, application, and technique.
 
* Painlessly raytrace with Maya Software and mental ray.
 
* Get the most out of Maya shadows and post-process effects.
 
* Master Global Illumination, Final Gather, mental ray shaders, HDRI, and normal mapping.

In diesem Buch (Mehr dazu)
Mehr entdecken
Wortanzeiger
Ausgewählte Seiten ansehen
Buchdeckel | Copyright | Inhaltsverzeichnis | Auszug | Rückseite
Hier reinlesen und suchen:

Eine digitale Version dieses Buchs im Kindle-Shop verkaufen

Wenn Sie ein Verleger oder Autor sind und die digitalen Rechte an einem Buch haben, können Sie die digitale Version des Buchs in unserem Kindle-Shop verkaufen. Weitere Informationen

Kundenrezensionen

Es gibt noch keine Kundenrezensionen auf Amazon.de
5 Sterne
4 Sterne
3 Sterne
2 Sterne
1 Sterne
Die hilfreichsten Kundenrezensionen auf Amazon.com (beta)
Amazon.com: 4.9 von 5 Sternen  21 Rezensionen
8 von 8 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Excellent for Professionals 13. August 2007
Von J. Mccann - Veröffentlicht auf Amazon.com
Format:Taschenbuch
I bought this manual to help me ugrade from Maya 7.0 to Maya 8.5 and it's become my most prized and relied upon resource. Every tutorial I've gone through has worked perfectly (no missing steps or errors so far), Mr. Lanier writes coherently & well, and each new topic is presented in a straightforward and matter-of-fact fashion.

As a professional Video Game Artist, I've reccommended this manual to our enitire company of 300, and will continue to do so to everyone else. In the past, decent documentation on the finer points of Maya has been elusive, but Mr. Lanier has saved us! I will be adding his other manuals to my library.
10 von 11 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Excellent ! 18. November 2006
Von Tina Haggarad - Veröffentlicht auf Amazon.com
Format:Taschenbuch
I've been reviewing several books on this topic, and this one's a winner! It's specific and useful and goes into great detail about nodes in Hypershade and how to use them that the manuals don't.

If you're serious about reaching an advanced level with your Maya rendering skills, then this book is for you. Just buy it now, and you can thank me later! In terms of lighting design and the esthetic side of things, I also like the book Digital Lighting and Rendering, 2nd Edition by the Pixar artist Jeremy Birn, I think the idea to buy both of these together is an unbeatable combination for any serious Maya user!
7 von 8 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Great resource, lots of good information 4. Januar 2007
Von Taran Reese - Veröffentlicht auf Amazon.com
Format:Taschenbuch|Verifizierter Kauf
I've read a number of Maya books over the past few years. Most focus on basic-intermediate usage. Lanier's book is a great resource for learning advanced tips and theory, with many color pictures. This is the best book I've found about using Hypershade nodes to build professional materials.

I particularly liked that the included DVD contains Maya project files for every scenario pictured in the book (although most of the cool models are not included, just simple geometric primitives). These project files contain great setups comparing different lighting and rendering settings. I highly recommend this to anyone interested in learning intermediate-advanced Maya topics.
5 von 6 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen The BEST book on the subject 11. November 2006
Von Amazon Customer - Veröffentlicht auf Amazon.com
Format:Taschenbuch
Every other book on the subject pales in comparison. This text accomplishes what many of us have been waiting for in both a textbook for advanced students and a guide for experienced users. The explanations are clear and thorough; the examples are useful and extremely well thought-out. This is an instant classic.
2 von 2 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Excellent technical book! 20. Juni 2008
Von Veda P - Veröffentlicht auf Amazon.com
Format:Taschenbuch
This book is written for intermediate Maya artists and it begins by covering some basic skills. In addition to lighting and texturing it goes on to cover a lot of valuable techniques. Since textures and lighting require good rendering setups, the author explains raytracing, mental ray, global illumination and HDRI. Those subjects are covered in more detail in other books but the author goes a long way in introducing them. Overall, it's a great way to advance your skills.
Waren diese Rezensionen hilfreich?   Wir wollen von Ihnen hören.

Kunden diskutieren

Das Forum zu diesem Produkt
Diskussion Antworten Jüngster Beitrag
Noch keine Diskussionen

Fragen stellen, Meinungen austauschen, Einblicke gewinnen
Neue Diskussion starten
Thema:
Erster Beitrag:
Eingabe des Log-ins
 

Kundendiskussionen durchsuchen
Alle Amazon-Diskussionen durchsuchen
   


Ähnliche Artikel finden


Ihr Kommentar