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Advanced MVVM (English Edition) [Kindle Edition]

Josh Smith
2.0 von 5 Sternen  Alle Rezensionen anzeigen (1 Kundenrezension)

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This e-book is for WPF and Silverlight developers looking to take their Model-View-ViewModel skills to the next level. It reviews how the MVVM design pattern was used to create a fun and addictive game that provides an elegant user experience. Read this e-book to gain insights from Josh Smith, an industry recognized expert in WPF, Silverlight, and MVVM, on how to properly design complex View and ViewModel architectures. Learn how to support unlimited undo, coordinate animated transitions, control modal dialog boxes from a ViewModel, and much more.

Note: The paperback copy of this book available on Amazon is not being sold by Josh Smith (the author).


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4 von 4 Kunden fanden die folgende Rezension hilfreich
2.0 von 5 Sternen Not worth your money 8. März 2013
Von z1c0
Format:Kindle Edition|Verifizierter Kauf
Would this be a free eBook I'd consider it ok, but since I paid 8 for it I must say I'm really disappointed.

First of all, the formatting is terrible. All code snippets have weird indentation and line breaks which makes them a pain to read.

Next, there is hardly any theory on MVVM and no advanced concepts (note the title!) whatsoever.
The book is primarily a prosaic documentation of how the game "BubbleBurst" was implemented.
The author does not use this game as reference to demonstrate concepts, which would have been ok. But all he does is describing the game's implementation.

Finally and most disappointingly, this book is not an advanced MVVM book as the title promises.
For a book about MVVM, the author uses an awful lot of code-behind in this examples.
As soon as he encounters slightly different areas like animation or pop-ups he switches to code-behind instead of trying to solve these scenarios using really advanced MVVM techniques.

I am an experienced WPF developer myself and I would not dare calling any of these example "advanced" I had written this code.

Two stars is almost more than this book deserves (especially in regard of its price).
War diese Rezension für Sie hilfreich?
Die hilfreichsten Kundenrezensionen auf (beta) 2.9 von 5 Sternen  13 Rezensionen
23 von 25 Kunden fanden die folgende Rezension hilfreich
2.0 von 5 Sternen A bit disappointing and short 29. Juli 2010
Von EPL - Veröffentlicht auf
Verifizierter Kauf
I bought the kindle version, and I'm glad I only spend the $10, because $34 for the paper version would have been a bit much.

My main complaint about the book is that it really is a detailed explanation of the BubbleBurst game code, from the author, which can be found on Codeplex.

Certainly the MVVM strategy used in the game requires explanation to be fully understood, and I have to say it is very cleverly designed, but then the book should have been called 'BubbleBurst's MVVM design explained', not 'Advanced MVVM'.

I was expecting a book which explains MVVM advanced concepts and uses the game as an example to illustrate those concepts. This is not what this is.
This is mostly an example of MVVM development, explained step by step.
It does include some very good insight, great pointers and some rules of MVVM pattern development, but it falls short of being a solid reference book.
13 von 13 Kunden fanden die folgende Rezension hilfreich
2.0 von 5 Sternen Terrible 16. Januar 2011
Von bbeny - Veröffentlicht auf
Format:Kindle Edition|Verifizierter Kauf
I got the kindle version of this book (I am not sure if there is any other version). The code examples on the Kindle were completely unformatted. All the tabbing was lost resulting in the code being left aligned, making it extremely difficult to read. For a technical book with code examples this is not acceptable. I also noticed some of the images and diagrams were not being shown.
7 von 7 Kunden fanden die folgende Rezension hilfreich
3.0 von 5 Sternen Light on theory and short. 18. November 2010
Von R. Bane - Veröffentlicht auf
Format:Kindle Edition|Verifizierter Kauf
In a sense this is a nice real-world example of using MVVM for an application that is not necessarily just an MVVM demo. Going over the code and reading the book will give an idea of how this pattern is used to solve the problems of the BubbleBurst application. However, it's light on the theoretical side... some best practices, horror stories of MVVM gone wrong, or more general architectural advice would have been useful. Because the coverage is focused specifically on BubbleBurst, and because a fair portion of the length is source code, it feels extremely short.

In the end, this is more of an essay on BubbleBurst design than an ebook on MVVM.
4 von 4 Kunden fanden die folgende Rezension hilfreich
1.0 von 5 Sternen To someone with a hammer... 13. September 2011
Von Björn - Veröffentlicht auf
Format:Kindle Edition
Well, to someone who lives and breathes WPF/MVVM, every programming problem can be solved with these technologies, including the bubble burst game, of course.

I, for one, just can't imagine how WPF/MVVM would be any sane person's first choice when confronted with the task of designing such a game. This book has hardly any conceptual explanation of what the MVVM pattern is and how it is supposed to be applied. For that background, I highly recommend Dino Esposito's programming ASP.NET MVC, which despite its title, has a very clear introduction to how the set of related patterns MVC/MVP/PM/MVVM work.

In contrast, Mr. Josh Smith's Advanced MVVM is a joke. From his blog, it's obvious Josh has a good understanding of WPF/MVVM, but by publishing this "book", he has completely damaged his reputation and showed that he's very bad at writing about complex technical subjects. All he did in this book is throwing out various code snippets and telling the reader "read this code and you'll see how MVVM should be done". I'm sorry, but this kind of cop-out won't cut it.
12 von 16 Kunden fanden die folgende Rezension hilfreich
4.0 von 5 Sternen Good, quick look at MVVM from a WPF Guru 7. März 2010
Von Matthew Eland - Veröffentlicht auf
Format:Kindle Edition|Verifizierter Kauf
Josh Smith is a WPF guru with a long list of credentials and a very active involvement in the WPF and Silverlight Community and is very qualified for writing this book.

Advanced MVVM is a brief stroll through the Model View View-Model architecture for WPF / Silverlight applications. The book covers a multitude of MVVM, WPF, and other architectural topics using the example of a small game that was written following MVVM.

Some of the chapters are fairly simple and straightforward but serve as a good refresher on MVVM and WPF. The later chapters get into more advanced topics such as animating using MVVM and WPF and an undo / redo architecture.

The application's source code is available online and is reviewed in very good fashion in the book. Unlike many technical books I did not find that it was aimed at a novice level. Understanding of C# 3.0 and WPF are assumed. The book is interesting, a quick read, and buying it helps support a pillar of the WPF community.

My only complaints are that the book felt a little short. I enjoyed what was there and would have liked an extra chapter or a little more detail, particularly on undo / redo and commanding.

Definitely recommend this book and hope that Josh Smith continues his active involvement and writing for many years to come.
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