3ds Max 2010 Bible: Bible Series, Book 638 und über 1,5 Millionen weitere Bücher verfügbar für Amazon Kindle. Erfahren Sie mehr

Gebraucht kaufen
Gebraucht - Gut Informationen anzeigen
Preis: EUR 9,55

oder
Loggen Sie sich ein, um 1-Click® einzuschalten.
 
   
Jetzt eintauschen
und EUR 1,38 Gutschein erhalten
Eintausch
Möchten Sie verkaufen? Hier verkaufen
Der Artikel ist in folgender Variante leider nicht verfügbar
Keine Abbildung vorhanden für
Farbe:
Keine Abbildung vorhanden

 
Beginnen Sie mit dem Lesen von 3ds Max 2010 Bible: Bible Series, Book 638 auf Ihrem Kindle in weniger als einer Minute.

Sie haben keinen Kindle? Hier kaufen oder eine gratis Kindle Lese-App herunterladen.

3ds Max 2010 Bible (Bible (Wiley)) [Englisch] [Taschenbuch]

Kelly L. Murdock


Erhältlich bei diesen Anbietern.


Weitere Ausgaben

Amazon-Preis Neu ab Gebraucht ab
Kindle Edition EUR 28,84  
Taschenbuch EUR 42,99  
Taschenbuch, 28. Juli 2009 --  
Dieses Buch gibt es in einer neuen Auflage:
3ds Max 2012 Bible (Bible (Wiley)) 3ds Max 2012 Bible (Bible (Wiley))
EUR 40,60
Auf Lager.

Kurzbeschreibung

28. Juli 2009 Bible (Wiley) (Buch 590)
Covers both 3ds Max 2010 and 3ds Max 2010 Design
 
Hands down, the best book on 3ds Max around
 
Whether you're a novice eager to get started or a full-fledged animator seeking new ways to dazzle, the new edition of this perennial hot seller is the perfect 3ds Max book for you. It's crammed with the very latest features, professional techniques, and over 150 step-by-step tutorials that will build skills and spark your creativity. Don't miss the colorful insert, which showcases the work of cutting-edge 3D artists and is sure to inspire you.
 
* Do freeform sculpting with the new Graphite Modeling Tools
* Use the new Material Explorer interface to quick-navigate material hierarchies
* Discover viewport exposure control, ambient occlusion, and soft shadows
* Add multiple sound tracks to your scene with the ProSound features
* Quickly find mesh problems with the xView display options
* Paint directly on models in the new Viewport Canvas mode
 
What's on the DVD?
 
You'll find before-and-after example files for every tutorial in the book, as well as:
 
* Unique models and textures you can customize for your own designs
* A searchable full-color PDF of the book
 
System Requirements: See the DVD appendix for details and complete system requirements.
 
Also in the Book
 
* A 16-page full-color insert highlighting cutting-edge work from 3ds Max artists
* Animate a space scene
* Paint models in the viewport
* View models with soft shadows
 
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Kunden, die diesen Artikel gekauft haben, kauften auch


Produktinformation


Mehr über den Autor

Entdecken Sie Bücher, lesen Sie über Autoren und mehr

Produktbeschreibungen

Synopsis

The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed to build your skills and spark your creativity. A 16-page color insert highlights cutting-edge work from 3D artists. A valuable companion DVD provides all the examples and content from the book, including unique models and textures you can customize on your own, and a searchable, full-color version of the book."3ds Max 2009 Bible" covers both 3ds Max 2009 and 3ds Max 2009 Design and covers: navigating the viewports with the ViewCube, SteeringWheels, and other ways; creating realistic materials with new ProMaterials; using Spline Mapping to improve texture mapping over irregular shaped objects; blending multiple texture maps together with the new Composite Map; and, creating architectural walkthroughs with the Walkthrough Assistant. -- Dieser Text bezieht sich auf eine vergriffene oder nicht verfügbare Ausgabe dieses Titels.

Buchrückseite

Covers both 3ds Max 2010 and 3ds Max 2010 Design
 
Hands down, the best book on 3ds Max around
 
Whether you're a novice eager to get started or a full-fledged animator seeking new ways to dazzle, the new edition of this perennial hot seller is the perfect 3ds Max book for you. It's crammed with the very latest features, professional techniques, and over 150 step-by-step tutorials that will build skills and spark your creativity. Don't miss the colorful insert, which showcases the work of cutting-edge 3D artists and is sure to inspire you.
 
* Do freeform sculpting with the new Graphite Modeling Tools
* Use the new Material Explorer interface to quick-navigate material hierarchies
* Discover viewport exposure control, ambient occlusion, and soft shadows
* Add multiple sound tracks to your scene with the ProSound features
* Quickly find mesh problems with the xView display options
* Paint directly on models in the new Viewport Canvas mode
 
What's on the DVD?
 
You'll find before-and-after example files for every tutorial in the book, as well as:
 
* Unique models and textures you can customize for your own designs
* A searchable full-color PDF of the book
 
System Requirements: See the DVD appendix for details and complete system requirements.
 
Also in the Book
 
* A 16-page full-color insert highlighting cutting-edge work from 3ds Max artists
* Animate a space scene
* Paint models in the viewport
* View models with soft shadows
 
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Welche anderen Artikel kaufen Kunden, nachdem sie diesen Artikel angesehen haben?


In diesem Buch (Mehr dazu)
Nach einer anderen Ausgabe dieses Buches suchen.
Ausgewählte Seiten ansehen
Buchdeckel | Copyright | Inhaltsverzeichnis | Auszug | Stichwortverzeichnis | Rückseite
Hier reinlesen und suchen:

Kundenrezensionen

Es gibt noch keine Kundenrezensionen auf Amazon.de
5 Sterne
4 Sterne
3 Sterne
2 Sterne
1 Sterne
Die hilfreichsten Kundenrezensionen auf Amazon.com (beta)
Amazon.com: 3.4 von 5 Sternen  18 Rezensionen
14 von 17 Kunden fanden die folgende Rezension hilfreich
1.0 von 5 Sternen not for novices 5. März 2009
Von Slainte - Veröffentlicht auf Amazon.com
Format:Taschenbuch
Like other 'bibles' 3ds Max 'bible' is frustrating, often oblique and although the author clearly knows his stuff, he cannot teach - at least not this reader. It is a brick of a book and the illustrations often contradict the text which leads to further difficulty. Also the odd religious prose dedication at the beginning of the book about sin and how one should live one's life is odd to say the least in an industry text, and, given how frustrating the book is to use, simply adds another annoyance. For the 3ds Max novice the '3ds Max Essentials' book from Elsevir is excellent and had me in control of the application and understanding why I was in control in no time. As for the 'bible', comprehensive, yes, but helpful? Not for the novice. Avoid.
8 von 10 Kunden fanden die folgende Rezension hilfreich
1.0 von 5 Sternen don't bother 16. November 2008
Von P. Vega - Veröffentlicht auf Amazon.com
Format:Taschenbuch|Von Amazon bestätigter Kauf
this book is useful for letting you know what you can do with the program, but as far as learning how to do complicated task, the book doesn't explain in enough detail for a beginner to grasp.
2 von 2 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen A great resource book! 8. März 2010
Von J. Swanson - Veröffentlicht auf Amazon.com
Format:Kindle Edition
I like this book. I think it does what it sets out to do. I did not know what to expect when I recieved my review copy from the company. Honestly it has been a while since I read one of the books from this 3ds Max 'Bible' series. I found, what I feel, a very good text on this premier 3D program. Regardless of what the web site or the back of the book says, this is an good overview of what 3ds Max 2010 is, and what it is capable of doing. In other words, 'this is the name of the tool, and this is what it does." But it does even more than that in a very readable way. This `bible' starts by giving the novice a good tour of the interface and tool sets, then goes on to more advanced concepts. You may not become an expert with this book, but you will understand Max a whole lot better.

Let's face it Max 2010, like its predecessors, is a very flexible, very complicated, very deep program no matter how you look at it. Those of us who get hooked on it want to know how to use it to do our bidding. It is nice to have a book I can keep by my computer to turn to and look up some tool or technique.

So, how does a new user learn Max, and how can a current user keep up with all of these new functions and capabilities? They are being added at an incredible rate. There is a new Max release out before I get a chance to get comfortable with the last release. Don't get me wrong, I welcome great tools added to a familiar interface. Most of them are truly amazing. Some began life as a plug-in for Max and then became fully integrated features. Like I said - How does a user keep up with all of these functions and capabilities?

If you have been around long enough you learn a procedure in a program and continue to do things that way even when there is a new more efficient way to get the job done introduced in the new version. A person gets comfortable with the way they do things in a program, It's been like this since the dawn of time. I think for most of us we are just unaware how a new function or capability, once learned, can truly increase our productivity. While reading this book I definitely learned a few things, or I have been reminded of a few things that I can now put to use.

So who do I think this book is for? If you are completely new to Max and want a book that you can look up how to do something in Max this book should serve you well. It should not be your only source of training - you should be doing other reading and beginning exercises from other providers. I think of this book as a good place to find the answers to many questions that come up while learning a program like 3ds Max. If you consider yourself an intermediate user and have not read a Max book in a while, you may want to go through some of the topics. It does cover the new bells and whistles fairly well.

Kelly L. Murdock has been at this `Max bible' writing since 2000 when the 1,100 page 3d studio Max R3 Bible was published. He obviously knows Max very well. I happen to like the way the material is presented. More so than what I found in the earlier books on previous releases. The first part of the book is aimed at the beginner with all the basic information presented in a logical order. The other part of the book is for the more advanced tools in Max 2010. While reading the book I noticed that the legacy components of max were, for the most part, left out. I was going to call the author on that but found I missed something in the preface that addressed this. He had purposely left out the older legacy parts to conserve room for more important topics. I found the Note, Tip, Caution, New Feature, Cross-Ref, and On the DVD tag notes useful for the most part. It's like having someone looking over your shoulder while you are reading and telling you all the points that are important to understand now, or where they are covered elsewhere in the book or DVD. I like these especially the tips and cross references.

Speaking of the DVD - it's pretty impressive. I had no trouble opening up the files on the DVD. All the chapter files for the fifty-one plus chapters are on here. Two applications, a 3ds Max 2010 Trail 30 day version and Adobe Reader. There is a section with 3D models from both Viewpoint and Zygote. Zygote also provides a man and a woman model. There is an e-book on here also. The entire book in PDF format as stated on the e-book splash screen `All the text for the book is included on the DVD in PDF format along with Adobe Reader. Using the electronic version of the book, you can search the text. You'll also be able to see the book's figures in color.' We would have benefited with colored figures. For the most part, the B&Ws are fine and serve their purpose. Three bonus chapters are provided here as well. One on installing 3ds Max 2010, one with an extensive list of shortcuts broken down into categories, The third is `Working with NURBS'. The subject of NURBS does come up in the book a few times, mostly in Chapter 27 on modeling with patches and NURBS. It's nice to have more info on them.

If you are new to Max you will get a good idea of the power of a 3D software like Autodesk's 3ds Max. If your familiar with Max and used it for a while, there is something for you in this book. You will be reminded of some great features that you missed or forgot about. You will get aquainted with the new features of the latest release if you are a new user or a veteran.
Waren diese Rezensionen hilfreich?   Wir wollen von Ihnen hören.

Kunden diskutieren

Das Forum zu diesem Produkt
Diskussion Antworten Jüngster Beitrag
Noch keine Diskussionen

Fragen stellen, Meinungen austauschen, Einblicke gewinnen
Neue Diskussion starten
Thema:
Erster Beitrag:
Eingabe des Log-ins
 


Aktive Diskussionen in ähnlichen Foren
Kundendiskussionen durchsuchen
Alle Amazon-Diskussionen durchsuchen
   
Ähnliche Foren


Lieblingslisten


Ähnliche Artikel finden


Ihr Kommentar