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101 Windows Phone 7 Apps, Volume I: Developing Apps 1-50

101 Windows Phone 7 Apps, Volume I: Developing Apps 1-50 [Kindle Edition]

Adam Nathan
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  • Länge: 1130 Seiten
  • Sprache: Englisch
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This is the eBook version of the printed book.

Got a great idea for an app? There's a chapter for that!

Calling all developers: Windows Phone 7 is starting to gain traction, and the opportunity is yours to sell the next killer app! 101 Windows Phone 7 Apps is a book series like no other-best-selling author and Microsoft developer Adam Nathan walks you through the process of building 101 real, robust, diverse, and marketplace-certified Silverlight applications. You not only get online access to the full source code and related assets, but the book is chock full of tips, warnings, and advice that can only come from Adam's experience of writing so many complete applications and selling them in the Windows Phone Marketplace.

Imagine how long it would take you to develop and test 50 apps and how much you would learn from the experience. Rather than spending all that time starting from scratch, use this book to hit the ground running! Whether you simply make cosmetic changes to apps in this book (for example, creating kid-themed versions), repurpose apps (such as building a mortgage calculator based on Chapter 10's tip calculator), or build something completely unique, this book can greatly accelerate your development time and help you create high-quality apps. Sell your apps in the Windows Phone Marketplace and make this book pay for itself!

Volume I contains the first 50 apps and covers the following:
  • Everything you need to know about Silverlight
  • Fully exploiting phone features such as the application bar, hardware/software keyboards, multi-touch, accelerometer, microphone, and more
  • Using rich controls such as pivots, panoramas, and controls in free toolkits, such as date/time pickers, toggle switches, charts, and graphs
  • Building your own custom controls, including popular ones missing from the platform, such as a checkable list box, multi-select picker box, and color picker
  • Broadly applicable pages, such as a photo-cropping page and accelerometer-calibration page
  • How to make your app look and feel like a first-party app
  • Practical tips on a wide range of topics, even acquiring and creating sound effects, using custom fonts, and creating icons

Über den Autor und weitere Mitwirkende

Adam Nathan is a principal software development engineer for Microsoft, a best-selling technical author, and arguably the most prolific developer for Windows Phone. Adam previously cofounded Popfly, Microsoft's first product built on Silverlight, named one of the 25 most innovative products of 2007 by PCWorld magazine. He is also the founder of PINVOKE.NET, the online resource for .NET developers who need to access Win32. Adam has created several top apps in the Windows Phone Marketplace that have been featured on Lifehacker, Gizmodo, ZDNet, ParentMap, and various Windows Phone enthusiast sites. Many of them are identical to or based on apps in this book. Chapter 36's Sound Recorder app was featured on MSDN's first Channel 9 "Hot Apps" show. With the purchase of this book, the same app is now yours to tweak and sell! Adam's books have been considered required reading by many inside Microsoft and throughout the industry. Adam is the author of Silverlight 1.0 Unleashed (Sams, 2008), WPF Unleashed (Sams, 2006), WPF 4 Unleashed (Sams, 2010), and .NET and COM: The Complete Interoperability Guide (Sams, 2002); a coauthor of ASP.NET: Tips, Tutorials, and Code (Sams, 2001); and a contributor to books including .NET Framework Standard Library Annotated Reference, Volume 2 (Addison-Wesley, 2005), and Windows Developer Power Tools (O'Reilly, 2006). You can find Adam online at or @adamnathan on Twitter.


  • Format: Kindle Edition
  • Dateigröße: 10877 KB
  • Seitenzahl der Print-Ausgabe: 1152 Seiten
  • Gleichzeitige Verwendung von Geräten: Bis zu 5 Geräte gleichzeitig, je nach vom Verlag festgelegter Grenze
  • Verlag: Sams Publishing; Auflage: 1 (8. April 2011)
  • Verkauf durch: Amazon Media EU S.à r.l.
  • Sprache: Englisch
  • ASIN: B004X1WUVE
  • Text-to-Speech (Vorlesemodus): Aktiviert
  • X-Ray:
  • Durchschnittliche Kundenbewertung: 5.0 von 5 Sternen  Alle Rezensionen anzeigen (2 Kundenrezensionen)
  • Amazon Bestseller-Rang: #267.507 Bezahlt in Kindle-Shop (Siehe Top 100 Bezahlt in Kindle-Shop)

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2 von 2 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Hervorragender Einstieg und weiterführende Konzepte 10. Januar 2012
Ich arbeite schon > 10 Jahren als professioneller Entwickler mit C#. Dieses Buch war mein Einstieg in die Entwicklung für Windows Phone. Inzwischen habe ich schon mehrere Bücher zu diesem Thema gelesen, würde dieses aber trotzdem als eines der Besten bezeichnen.

Die Beispiele sind anschaulich erklärt und der Schwierigkeitsgrad steigt langsam aber konsistent an. Man beginnt mit einer sehr einfachen "Klick Zähler" Applikation. Im Rahmen der Entwicklung werden Konzepte wie Metro Design und der Application Life Cycle von Windows Phone Anwendungen erklärt. Später werden Themen rund um Databinding, Styles, Animation, Audio und Video, Multitouch u.v.a. erklärt und dazu passende Anwendungen in Silverlight implementiert.

XNA Entwicklung kommt im Buch nicht vor, ich schätze das wird dann wohl in Teil 2 abgehandelt.

Das Buch wurde geschrieben, als Windows Phone 7.0 aktuell war - inzwischen wurden die Möglichkeiten für die Entwicklung mit Windows Phone 7.5 stark erweitert. Obwohl diese Möglichkeiten natürlich noch nicht beschrieben werden, sehe ich das Buch nicht als obsolet, da die beschriebenen Konzepte nachwievor Gültigkeit haben ' man hat halt inzwischen als Entwickler einfach mehr Möglichkeiten.

Ich freue mich schon auf den 2. Teil des Buches, in welchem die Applikationen 50-100 entwickelt werden.
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5.0 von 5 Sternen Auch für Fortgeschrittene 4. Juli 2012
Von Julian
Format:Taschenbuch|Verifizierter Kauf
Ich habe schon vorher viel Erfahrung gemacht und beschäftigte mit von Anfang an mit Windows Phone.

In dem Buch sind sehr viele Beispiele gut beschrieben und es deckt (außer XNA/Gaming) fast alle Bereiche mit Codebeispielen ab, die man beim Apps entwickeln braucht.

Das Inhaltsverzeichnis ist auch sehr übersichtlich und hilfreich!

Auf jeden Fall empfehlenswert.
War diese Rezension für Sie hilfreich?
Die hilfreichsten Kundenrezensionen auf (beta) 4.6 von 5 Sternen  36 Rezensionen
12 von 13 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen It will definitely become a classic 20. April 2011
Von T. Anderson - Veröffentlicht auf
Format:Taschenbuch|Verifizierter Kauf
I was planning on waiting until Mango was released before I downloaded the Microsoft phone tools. Two things changed my mind, Mix 2011 and this book. When I saw this book coming out I pre-ordered it immediately.

The author calls his book "unconventional". The question I had was will this be unconventional in a good way, or a bad way. I am happy to report the book is unconventionally awesome!!!!

The book is broken down into 8 parts. 1- Getting Started, 2- Transforms & Animations, 3- Storing & Retrieving Local Data, 4- Pivot, Panorama, Charts, & Graphs, 5- Audio & Video, 6- Microphone, 7- Touch & Multi-Touch, 8- Accelerometer Tricks, and then 5 handy appendices that include a XAML Reference, Theme Resources Reference, Animation Easing Reference, and a Geometry Reference.

The book is designed to be read from front to back. The author builds on topics as he goes, but it also makes a great reference.

Each chapter is an application that teaches a topic. For example Chapter 1: Tally covers Application basics, Chapter 2: Flashlight covers Application Bar, Timers, Brushes, and Message Box, Chapter 3: In Case of Emergency covers Orientation, Keyboard, and Emulator-Specific Code, and Chapter 4: Stopwatch covers the Grid, StackPanel, User Controls, Alignment, and Progress Bar.

Appendix A, the Lessons index is arranged by topic and points to the chapters that cover it. For example Background Worker is listed as being covered in chapters 11, 24, and 25. Throughout the book there are also sidebars that answer FAQs, dig deeper, offer tips, and give warnings. There is no filler/fluff in this book which is not true of many books these days, especially 1130 page books!!!

Each chapter cover and lists the XAML and the code behind. That makes it possible to read the book without having to have a computer with the code nearby.

I still don't have a windows phone (I am typing this review in OneNote for the iPhone). The author points out the trouble this may cause when developing. Not being able to test on a real phone could really come back to bit you if you deployed to the Windows Phone Marketplace. Although he points out where to get one for development purposes (without a voice or data plan) they are $500.00. That is not going to fly. The same phones are $0.01 with a voice and data plan. I wish Microsoft would buy up a bunch of refurbished ones and resell them at a reasonable price.

I will be buying a Microsoft Touch Mouse as soon as they become available to help with programming for gestures.

The downloadable code is sweet. It contains some copies of applications the author has published to Windows Phone Marketplace. There is a fully functioning application for each chapter.

The book is in full color so it is a pleasure to read. The author has a great writing style. I haven't put the book down since it arrived. The one problem you will have is that a lot of the applications are simply fun to play, so you may find yourself getting side tracked. I have been bugging my dog with the talking parrot sounds and been playing darts a lot. This is by far the most fun I have had reading a book in a long time!!!!

With Mango just around the corner, now is the time to get up to speed on Windows Phone. This book makes it a pleasure to learn the platform.

All in all, if you are interested in Windows Phone development at all, this book is a must have!!!! It will definitely become a classic. This is one of the best programming books I own, and I own a lot of them.
10 von 11 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen That's what we need to learn 15. April 2011
Von Jesus Rodriguez - Veröffentlicht auf
A book that teaches you how to learn a language/platform/whatever is always a good book, but a book that teaches you how to learn those things with examples is a really good book.

The best way to learn is with examples, with practice. You can read a bunch of paragraphs on how to use something but you will forget what you've read if you don't put it into practice in that moment.
Adam knows that and he made a book where EVERYTHING is practice and you're learning as much as anybody else.

There is not much to say, you have to get this book, open it and enjoy. My aim was to start seriously with WP7 dev in the summer but... I bought the book and yay, I can't stop reading it.

So, if you want to learn WP7 development, THIS is the book, so go and buy it and wait for the next volume that will be awesome too.
4 von 4 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Adam Nathan figured it all out so I don't have to 13. Mai 2011
Von Maria B - Veröffentlicht auf
Format:Taschenbuch|Verifizierter Kauf
This book is a masterpiece. It teaches by example; it is much better than the usual cookbook-style technical reference, because it contains real-world, fully functional apps rather than just code snippets. The variety of the apps is impressive. And according to the book and the comments in the code, which you can download, you are licensed to use the code in your own apps if you buy the book. Totally worth it--the author has figured everything out so you don't have to. It's amazing how many times I would look at some of the sample code and think "Now why did he do it like that?" and then immediately afterward I would see an explanation of the very thing I was wondering about (it's a workaround, something non-intuitive, something I hadn't thought of to improve the user experience, or just a concept I wasn't familiar with). I cannot imagine how long it must have taken to write this book, because I get the feeling the author experimented with every possible detail and idiosyncrasy of WP7 any reader may be curious about, saving us a lot of time.

The book covers a huge amount of ground (and it is about two inches thick), including the basics of packaging an app and using Silverlight for Windows Phone, vector graphics, animations, storing and retrieving data on the phone (including some helper classes and an example of a 3rd party database library), pivot and panorama, charts and graphs, audio/video/microphone, touch/multitouch, accelerometer, and many others. There is an appendix listing topics of interest in alphabetical order with the corresponding apps/chapters that cover them. It does not cover synchronization with desktop or web, which I'm hoping will be in Volume 2--but the subjects that are covered are done so very comprehensively.

I am a professional programmer (my work is not related to WP7) and I'm somewhat familiar with WPF from this author's other books. However, I found the book to be pretty self-contained (there's even a XAML reference), and while familiarity with C# is expected, I don't believe you need any background in Silverlight or WPF to be able to make great use of it. The author made a comment on his blog that the plethora of complete apps you can tweak makes the book accessible to people with little programming experience, which I can believe. I see no reason to own any other WP7 book at this point (except Volume 2 when it comes out).

I recommend getting the paperback book rather than an electronic version. I had access to the book in electronic form through an employer-sponsored subscription (Safari), but I elected to purchase the paperback, and I like it a lot more. I have not seen the Kindle version, but based on my Kindle experience with other books I would definitely suggest getting this one in paperback. It is quite visually appealing, and you'll want to flip through it a lot.

I've liked Adam Nathan since .NET and COM: The Complete Interoperability Guide (2 Volume set), and I think he may be my new favorite technical author. I feel like I want to get this book for all my friends!
6 von 7 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Best book to learn Windows Phone 7 development for beginners and advanced developers 13. Mai 2011
Von Sam Jarawan - Veröffentlicht auf
I've been developing Windows Phone 7 apps for about a year now and was amazed at all the little tidbits the book gave me that I didn't know about. It's extremely thorough and methological as it slowly gives more and more info in each chapter. I'm not even finished it, but want to read each chapter and ensure I catch everything as I go.

I highly recommend this book to beginners and more advanced developers as well and don't skip the apps you don't care for, because each chapter gives more info the in and outs of Windows Phone development.

I wish I had this book a year ago. I've also never reviewed a book before but felt this book was really worth it.
Nice job Adam Nathan and anyone else involved!

3 von 3 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen The amount of information in this book is amazing 10. Mai 2011
Von Bill L. - Veröffentlicht auf
I have been a software developer professionally for 15 plus years. My mobile device background is in Windows Mobile 6.5 and earlier in C# and the .NET Compact Framework. I also have experience in XNA programming in C# on the Windows Phone 7. This book was my first exposure to Silverlight development on Windows Phone 7.

This 1130 page tome was written by Microsoft developer Adam Nathan, a prolific developer for Windows Phone 7. There is a tremendous amount of code in the fifty examples applications in this book as each chapter implements additional features. The book does not come with a CD/DVD, so you will either need to type the code in by hand or download the source from the books website after registering. I actually keyed in many of the examples, only using the source zip for images.

This book is written to be used by all skill levels, but it doesn't attempt to teach basic programming concepts in general or C# programming in particular. It moves into some more advanced topics quickly, such as Reflection, without much explanation. Some other advanced topics are explained in great detail.

The book contains 50 chapters broken up into 8 parts.

Part I - Getting Started
Part II - Transforms & Animations
Part III - Storing & Retrieving Local Data
Part IV - Pivot, Panorama, Charts & Graphics
Part V - Audio & Video
Part VI - Microphone
Part VII - Touch & Multi-touch
Part VIII - Accelerometer Tricks

The amount of information in this book is amazing. Not only does the author coach you through Windows Phone design guidelines and best practices, he provides other tidbits of information that I had not read prior, such as the existence of a Visual Studio extension for allowing Visual Basic development on WP7 if that is your language of choice.

The author's experience shines through as he points out may gotchas such as functionality you cannot test on a WP7 emulator versus running on a physical device.

There are a few minor typos common in a first edition book. My only real grip is that classes used in earlier chapter are not implemented until later examples, for example the "Setting" class in the Chapter 1 Tally application. I would prefer to have the classes implemented the first time they are called and then refer back to them in later examples. This is only an issue if you type in the examples rather than just load the example solution from the available source.

I would also have liked to see some examples of localization (not through all examples yet, so this may be a non issue).

I highly recommend this book.
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The drawing for the 62×62 icon should generally have a 12-pixel margin around all sides. (In other words, the actual content should fit in a 38×38 box centered in the image.) The drawing for the 173×173 icon should generally fit in a 73×73 almost-centered box. It should be nudged 3 pixels higher than center, giving a 47-pixel margin on top, 53-pixel margin on bottom, and 50-pixel margin on the sides. &quote;
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SplashScreenImage.jpgThe splash screen (480×800) shown while the application is loading. &quote;
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To create an icon that fits in with the Windows Phone built-in apps, it should usually have a transparent background and the drawing inside should:  be completely white  be composed of simple geometric shapes  reuse iconography already used by the phone if possible &quote;
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